using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/**
 * 红点定义：主要用来作为红点的前缀唯一标志的Key值定义
 */
public enum RedDotDefine 
{
    None,
    //商店红点
    StoreRoot,
    Store_Gold,
    Store_Diamond,
    //任务红点
    TaskRoot,
    Task_Box1,
    Task_Box2,
    Task_Box3,
    Task_Box3_1,
    Task_Box3_2,
    Task_Box3_1_1,
    Task_Box3_1_2,
    BagRoot,
}
